With Quest, Could One Make a Game where you’re Physically in Front of Wall, but, In-Game, the Wall is used as Input?

Take a blank wall in your house, setup a 2m x 2m playspace in front of it. Now imagine the game you’re playing relies on that wall for game input.

For example, a keyboard is on the wall and, with your little Oculus Touch finger pointing outward, the game registers collision between the tip and the keyboard. You’d have a physical representation of those controls; like a giant touch interface.

It’d be pretty cool to pilot a ship that way..

I realize this should be technically possible with the Rift but most folks probably aren’t playing next to a wall.



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