Let’s Play Digimon Story Cyber Sleuth Part 1 for the PS4! We’re beginning Digimon Story Cyber Sleuth gameplay blind with first impressions, as we review what there is to see during the beginning of the game! Our Walkthrough / Playthrough of Digimon Story Cyber Sleuth begins with a dive into the digital world. It reminds me a lot of the anime movie Summer Wars right off the bat, which was a great movie.
Digimon Story Cyber Sleuth is a 2015 video game for the PlayStation Vita and PlayStation 4, developed by Media.Vision and published by Bandai Namco Entertainment, and based on the Digimon franchise. It is the fifth game in the Digimon Story series, following 2011’s Super Xros Wars, and the first to be released on home consoles.
It’s full of Digimon! We start off with Terriermon, and later run into Agumon and Gabumon. We can get a black verson of them as well as Gatomon later as well I believe, as they were Pre-Order bonuses!
Players assume the role of either Takumi Aiba or Ami Aiba, male and female Japanese amateur hackers. They receive a device called a Digimon Capture from a mysterious stranger in a chat room which allows them to capture and befriend Digimon, creatures who inhabit a next-generation version of the internet called Cyberspace Eden which users can physically enter. After traveling to the lowest levels of Eden, they are attacked by a data-based entity called an “Eater” who leaves their bodies half-digitized, and find that they can now freely travel between the real world and the virtual world via terminals. They are approached by a woman named Kyoko Kuremi, head of the Kuremi Detective Agency, who recruits them as part of their cyber division.
Digi-Farm: A feature inside Digi-Lab. Allows player to train Digimon or search some items.
Digivolve: A Digimon can digivolve or even degenerate/de-evolve by fulfilling its requirements (mainly level and stats). One Digimon can digivolve to various Digimon with different requirements. Digivolution can only be done in Digi-Lab.
Digimon Capture/Scan: At the start player will choose between three starter Digimon: Terriermon, Palmon, or Hagurumon. After that, every time player meets wild Digimon in battle (not included boss/forced fights), the player will scan all the Digimon’s data. With multiple battles against the same Digimon, it will eventually reach 100% scan (capped at 200%, higher % possibly for better stats) and the Digimon will be allowed to be summoned from Digi-Lab and become allies.
Digi-Memory: The Player is allowed to bring many Digimon at once to the field (although only 3 assigned for battles), with Digi-Memory as capacity limitations. The memory numbers are dependent on the Digimon’s evolution level (higher level, higher points). The Digi-Memory can be increased/upgraded as the story progresses.
Battle System: Unless forced/boss battles, the battle triggers randomly on the map (similar to Digimon World 3). 3 Digimon will be active in battle but can be changed during battle. Players have the main commands as follows; Attack, Techs, Guard, Items, Escape, and Auto. The battle system for this game has a lot similarities to CTB (conditional turn based) from Final Fantasy X
Element Systems (weakness/resists) and Type advantages (Vaccine, Data, vs Virus thing) also apply in battles.
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