The holodeck has given us woodlands and ski slopes… figures that fight… and fictional characters with whom we can interact.
Or so we were promised meany years ago by a certain Jean-Luc Picard.
But now we actually might have an actual Holodeck to actually run around in and actually fight baddies in…
Introducing Project Holodeck. A product of the USC Games program, which is run by both the Department of Computer Science at the Viterbi School of Engineering and the Interactive Media Division at the USC School of Cinematic Arts.
The team’s first game is WildSkies, a first person adventure, that sees two players naviaget their way across the clouds in an airship. It puts players in the game world as life-size avatars, complete with lip-sync and real-time blinking animations. One player drives the air ship, the other fends off baddies with a cannon.
Because Project Holodeck wanted their VR to be totally sweet, they enlisted the good people at OculusVR, per chance that they might sup on their teats of wisdom.
But the Holodeck is a bit differnt to the Rift: It’s not just a head mounted display, it’s a full virtual reality experience.
Sweet article covering gameplay on the Holodeck at Gameranx here.